about me

WHO I AM?

#GameDesign #Unity #LevelDesign #Narrative

I am a person fond of video games who desire to reach the next level. I have always considered that we can learn a lot from video games; it is not just a source of entertainment, but a source of experiences and values that can make us travel to different sceneries.  

That is the reason why I want to join the amazing world of video games, giving the best of myself to contribute to such an extraordinary and magical world of video games. 

I studied a course on GameDesign and programming in Unity, I have given the best of myself during my training, but I am still eager of learning more! I love writing about fiction and role, and having the chance of transforming my handwriting into a virtual game is terrific!

Videogames

Rol

Fantasy

Theater

Films

Studies, experience and skills

Game Design

Master.D // Rendr || Seville 2020 – 2022

Course in Game Design; aimed at learning key concepts, organization of teamwork, and working with the new concepts in a practical way. I learned how to design a video game from the very beginning, until the marketing strategies and its launch onto the market.

NOTA: SOBRESALIENTE (9.6)

Programming and development in Unity

Master.d // Rendr || Seville 2020 – 2022

Course in programming and development of video games with the graphic engine Unity. I learned all the necessary concepts for the creation of a video game, as well as the jargon for programming C#, which is needed for it. 

NOTA: SOBRESALIENTE (9.4)

Script writing and film direction.

Campus universitario EUSA || Seville 2013 – 2015

Course in creative writing with a focus on cinema scripts and scenes director. In this course I learned how to design worlds, to develop stories, character arc evolution, as well as the management of events and control of the interest curve.

EXPERIENCE

GameJam MasterD

Master.D || Spain 2020

Winner of the GameJam, which was organized by the Master.D school in Spain. I was part of a team made of four members, I had the role of Game Designer with management functions, and I was the one who collected the conception of ideas.

SKILLS
Unity

Game Development in Unity

C#

Programming language C#

English

Upper-Intermediate

German

Elementary

Graphic Design

Photoshop and Illustrator

Video Montage

Premiere video editing

0%
TEAM WORK
0%
Leadership
0%
Communication
0%
Resolution capacity

KNOWLEDGE

STUDIES
COURSES

GAMES

My projects

PIXELAND ADVENTURE

A video game for the final project on "Design and Programming in Unity". An adventure game in the same line as Zelda, with RPG mechanics. It is based on the progression through micro-levels and the constant evolution of the character.

Pixeland Adventure

ORBROLLER

Video game for the final Project on "Development and Programming in Unity". A game with platforms by means of using Cyberpunk 80's. The player will have to his own orb to complete the levels and challenges, aiming at breaking his own record with time and attempts.

OrbRoller

PROYECTO 9,8

It was the winning game of the GameJam carried out by Master D, which took place in 2020 in Spain. It consists of a game where the player will have to fight against the gravity laws and overtake some puzzles and platforms in order to accomplish an important goal; being the apple that hits Newton’s head.

Proyecto 9,8

EXTRA

0
COMPANIONS
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FINISHED GAMES
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CODE LINES
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COFFEES

This is art!

IMAGES

CONTACTAME

contact@miguelmata.dev